teleportation


9 Tips to Preventing Motion Sickness When Developing For Virtual Reality 3

Developing for Virtual Reality (VR) is unlike any other type of software development. Not only do you need to be concerned with the development of the VR experience itself, you also need to make sure it will not make the user sick. If you create something amazing, but no one […]


htc vive roomscale play area

The Current State of Locomotion in Virtual Reality 1

Locomotion in Virtual Reality (VR) is still an ongoing challenge that VR developers face. Many different forms of locomotion have been tested. Some of them are stationary based, while others are movement based.