C++


Unreal Engine 4 C++ Polymorphism Overview

Polymorphism is a key component to object-oriented programming (OOP). OOP is a popular design choice in software development. Because OOP is frequently used, it is vital that you are familiar with the concept of polymorphism.


7 Tips to Optimizing for Virtual Reality with Unreal Engine 4

Developing for Virtual Reality (VR) is a new and exciting challenge. Developers are faced with the challenges of the human biology, which was not too apparent in traditional games. A few dropped frames here and there might be forgiven, but not for VR. A few frame drops can make the […]


Tips for Working with Unreal Engine 4, C++, Blueprint, and Virtual Reality 1

Unreal Engine 4 (UE4) is great for Virtual Reality (VR) development because it offers those that does know how to code an alternative with its Blueprint (BP) system. BP offers convenience by giving you nodes that you can call for common tasks. For the majority of people, this is enough to […]


Event Tick to add time

Managing Time Sensitive Events in Virtual Reality with Unreal Engine 4 1

One of the most challenging aspects of virtual reality (VR) development is meeting the spec requirements with our current level of hardware. VR is resource heavy and may affect the time driven events you are developing in your project. The reason for this is that there are three main ways […]