Steven To


About Steven To

Steven To is a software developer that specializes in mobile development with a background in computer engineering. Beyond his passion for software development, he also has an interest in Virtual Reality, Augmented Reality, Artificial Intelligence, Personal Development, and Personal Finance. If he is not writing software, then he is out learning something new.

The Benefits of Consistency for Your Career as a Software Developer 1

Consistency is a necessary component to success. Yet many do not realize how powerful being consistent can be. When the initial steam for a new project wears off, it is difficult to continue forward. If you discipline yourself to be consistent then it will help you follow through with your […]

credible authority

htc vive roomscale play area

The Current State of Locomotion in Virtual Reality 1

Locomotion in Virtual Reality (VR) is still an ongoing challenge that VR developers face. Many different forms of locomotion have been tested. Some of them are stationary based, while others are movement based.


The Learning Process of a Software Developer 2

Learning and software development goes hand in hand. The world of software is vast and it is impossible to know everything. It is only natural that you will have to do some learning on the job.

Experiment with what you learn

VR UX beautiful scene 2

The Components That Makes up a Great Virtual Reality Experience

If you tried your hands on developing for virtual reality (VR), you will notice that it is very different from developing a 2D or 3D game. Many of the practices and techniques do not carry over into VR. VR is still a new platform and developers out there are trying […]


Managing Time Sensitive Events in Virtual Reality with Unreal Engine 4 1

One of the most challenging aspects of virtual reality (VR) development is meeting the spec requirements with our current level of hardware. VR is resource heavy and may affect the time driven events you are developing in your project. The reason for this is that there are three main ways […]

Event Tick to add time

Interaction Between Objects in Virtual Reality with Unreal Engine 4 1

Unreal Engine 4 (UE4) is a powerful engine where many amazing games and virtual reality (VR) experiences and games have been developed. An area that differs between VR and traditional games is how interactions between objects are done. For example in VR, you might interact with your head movement and your […]

objects overlap interaction